﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 战棋模拟器
{
    class 人气选手:Minion
    {
        public 人气选手():base()
        {
            Star = 3;
            Attack = 4;
            Health = 4;
        }


        public override Minion NewOne()
        {
            return new 人气选手();
        }
    }
    class 人气选手_金色 : 人气选手
    {
        public 人气选手_金色() : base()
        {
            Attack *= 2;
            Health *= 2;
            count *= 2;
            buff *= 2;
        }

        public override Minion NewOne()
        {
            return new 人气选手_金色();
        }
    }
}
